" 1" // toggles the crosshair on/off - * 1 is 'on', 0 is 'off' " 0" // toggles cooperatice play mode - * 1 is 'on', 0 is 'off' connects to a server with the used ip address lists all of the console commands - * if you type 'cmdlist a', it will only list those commands that begin with the letter a, and so on - also, 'cmdlist log logfile writes the list to C:logfile can use this in conjunction with a command " 210" // sets the turning speed - * only will go as fast as a server allows " 320" // sets the speed of a player when he climbs up " 300" // sets the inactivity time brfore a client times out " 1" // toggles solid player models - * 1 is 'on', 0 is 'off' " 10" // sets the number of servers in the serverlist " 400" // sets the strafing speed of a player " 0" // toggles the display of network packet numbers - * 1 is 'on', 0 is 'off' " 89" // sets the maximum angle to look up - *default is 89 " 225" // sets the speed at which the pitch changes " 89" // sets the maximum angle to look down - *default is 89 " 0.300" // sets movement speed for keyboard use " 0" // toggles higer quality player models - * 1 is 'on', 0 is 'off' " 0" // toggles game gauge mode - * 1 is 'on', 0 is 'off' " 1" // enables estimated player stepping motion " 400" // sets the forward speed of a player - *can only go as fast as the server allows " 1" // toggles downloads of models and decals during a game - * 1 is 'on', 0 is 'off' " 0.500" // sets the amount that the view of a player bobs while running " 0.800" // sets how frequently the view of a player bobs while running " 0.010" // sets the amount that the view bobs while the player is running " 400" // sets the backup speed of a player - number can only go as fast as a particular server allows " 0.670" // sets the speed that the direction keys change the view angle " 1" // toggles upload of maps, models and decals when joining a server - * 1 is 'on', 0 is 'off' " 1" // toggles download of maps, models and decals when joining a server - * 1 is 'on', 0 is 'off' " 27005" // sets the port that the client will use to connect to a server " 16" // sets the preferred offset up for the chase cam " 0" // sets the preferred offset to the side for the chase cam " 100" // sets the preferred chase cam distance from the player when backing up continues the current game on a new map changes the map and maintains client connections controls CD audio - * i.e., 'cd stop' stops the cd play, 'cd loop X' plays track X using tracks 1-16 " 0" // sets the preferred snap interval for the chase cam - *works only if thirdperson is activated " 90" // sets the preferred yaw for the chase cam - *works only if thirdperson is activated " 0" // sets the preferred pitch for the chase cam - *works only if thirdperson is activated " 64" // sets the preferred distance from the player model to the chase cam - *works only if thirdperson is activated " 0" // toggles chase cam auto-contain in current room on/off - * 1 is 'on', 0 is 'off' " 0" // toggles chase cam commands on/off - * 1 is 'on', 0 is 'off' " 1" // enables glare reduction - *the higher the value, the brighter it gets " 6" // sets the bottom color of the player model " 1" // toggles CD audio on/off- * 1 is 'on', 0 is 'off' bans AND kicks a player from a server using their uniqueid - get this unique id from the "users" command - 0 minutes is a permanent ban - **Version 4.0.1.3+ only records a demo and appends it to the demo file in existence at Half-Life/Valve/m " 0.300" // sets the sound level for ambient sounds " 100" // sets the distance at which ambient sounds fade away binds commands together in an alias to perform mutiple tasks at the hit of one button adds an ip address to the filterban list - * use 0 minutes to make the addition permanent
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